Paper Seamless Texture #3079

Specification

Width: 1000 px
Height: 1000 px
Size: 0.34 Mb

This seamless texture comes with a set of PBR maps: normal, height (displacement), roughness and ambient occlusion. Use them in Blender, 3ds Max (Corona, V-Ray), Unreal Engine, Unity and other software to give the material real surface detail and correct reflections.

Paper Seamless Texture #3079 — Color (albedo)
Color (albedo)
Paper Seamless Texture #3079 — Normal
Normal
Paper Seamless Texture #3079 — Height
Height
Paper Seamless Texture #3079 — Roughness
Roughness
Paper Seamless Texture #3079 — Ambient occlusion
Ambient occlusion

Maps are generated automatically from the color texture. The normal map uses the OpenGL convention (Blender, Unity); for 3ds Max, Unreal Engine and other DirectX-style software invert the green channel. Want maps for your own texture? Try our online normal map generator.

To build a preview, an image of 400х400 pixels is taken, so the image quality may be worse than the original.

Hold down the CTRL key for the zoom of a mouse wheel.