Frosted Glass Seamless Texture #49867

Specification

Width: 1843 px
Height: 1843 px
Size: 2.12 Mb

This seamless texture comes with a set of PBR maps: normal, height (displacement), roughness and ambient occlusion. Use them in Blender, 3ds Max (Corona, V-Ray), Unreal Engine, Unity and other software to give the material real surface detail and correct reflections.

Frosted Glass Seamless Texture #49867 — Color (albedo)
Color (albedo)
Frosted Glass Seamless Texture #49867 — Normal
Normal
Frosted Glass Seamless Texture #49867 — Height
Height
Frosted Glass Seamless Texture #49867 — Roughness
Roughness
Frosted Glass Seamless Texture #49867 — Ambient occlusion
Ambient occlusion

Maps are generated automatically from the color texture. The normal map uses the OpenGL convention (Blender, Unity); for 3ds Max, Unreal Engine and other DirectX-style software invert the green channel. Want maps for your own texture? Try our online normal map generator.

To build a preview, an image of 400х400 pixels is taken, so the image quality may be worse than the original.

Hold down the CTRL key for the zoom of a mouse wheel.