Mosaic Seamless Texture #5758

Specification

Width: 1941 px
Height: 1941 px
Size: 1.20 Mb

This seamless texture comes with a set of PBR maps: normal, height (displacement), roughness and ambient occlusion. Use them in Blender, 3ds Max (Corona, V-Ray), Unreal Engine, Unity and other software to give the material real surface detail and correct reflections.

Mosaic Seamless Texture #5758 — Color (albedo)
Color (albedo)
Mosaic Seamless Texture #5758 — Normal
Normal
Mosaic Seamless Texture #5758 — Height
Height
Mosaic Seamless Texture #5758 — Roughness
Roughness
Mosaic Seamless Texture #5758 — Ambient occlusion
Ambient occlusion

Maps are generated automatically from the color texture. The normal map uses the OpenGL convention (Blender, Unity); for 3ds Max, Unreal Engine and other DirectX-style software invert the green channel.

To build a preview, an image of 400х400 pixels is taken, so the image quality may be worse than the original.

Hold down the CTRL key for the zoom of a mouse wheel.